It is even more difficult when you have a lot of birds and invaders to deal with spawning. If other structures are placed around the decoy location, there is also a slight delay before the attack occurs, during which time the structures will be attacked by the moles and eventually destroyed.Įven if you go to repair a damaged structure, if there are many damaged structures, you will not be able to accurately interact with them and repair them because of the ambiguity in determining the interaction.Īt Wave 30 and above, it is very difficult to set up many spinners and other structures for decoy cooking pots, as there is no room for repair and no room for the maximum number of structures to be set up. During that delay, many moles attack all at once, destroying all structures in the area. However, there is a slight delay before the spinner's attack decision occurs. Of course, I also placed the topmost spinner around the decoy cooking pot. I also know that the mole comes to attack the cooking pot first. The higher tier weapons have higher durability, by the way. so these can be used as baits for using spinners, if they are so problematic to you. The moles also seem to prioritize cooking pots etc. Seems like it's an issue with your setup. They follow your character, not your structures and are slow. And I don't feel like the urchins are any issue. Have you played that far and commented as such?
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